OGRE: OgreTerrainQuadTreeNode.h File Reference

| OGRE 14.5 Object-Oriented Graphics Rendering Engine

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OgreTerrainQuadTreeNode.h File Reference
`#include "OgreTerrainPrerequisites.h"`
`#include "OgreCommon.h"`
`#include "OgreMovableObject.h"`
`#include "OgreRenderable.h"`

## Classes
class | Ogre::TerrainQuadTreeNode
| A node in a quad tree used to store a patch of terrain. More...
struct | Ogre::TerrainQuadTreeNode::LodLevel

## Namespaces
namespace | Ogre