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| OGRE 14.5 Object-Oriented Graphics Rendering Engine

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Ogre::LiSPSMShadowCameraSetup Member List

This is the complete list of members for Ogre::LiSPSMShadowCameraSetup, including all inherited members.

create(Real n=0.1f, bool useSimpleNOpt=true, Degree angle=Radian(0.451f)) | Ogre::LiSPSMShadowCameraSetup | inlinestatic
Ogre::FocusedShadowCameraSetup::create(bool useAggressiveRegion=true) | Ogre::FocusedShadowCameraSetup | inlinestatic
Ogre::DefaultShadowCameraSetup::create() | Ogre::DefaultShadowCameraSetup | inlinestatic
DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup |
FocusedShadowCameraSetup(bool useAggressiveRegion=true) | Ogre::FocusedShadowCameraSetup |
getCameraLightDirectionThreshold() const | Ogre::LiSPSMShadowCameraSetup | virtual
getOptimalAdjustFactor() const | Ogre::LiSPSMShadowCameraSetup | inlinevirtual
getShadowCamera(const SceneManager *sm, const Camera *cam, const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) const override | Ogre::LiSPSMShadowCameraSetup | virtual
getUseAggressiveFocusRegion() const | Ogre::FocusedShadowCameraSetup | inline
getUseSimpleOptimalAdjust() const | Ogre::LiSPSMShadowCameraSetup | inlinevirtual
LiSPSMShadowCameraSetup(Real n=0.1f, bool useSimpleNOpt=true, Degree angle=Radian(0.451f)) | Ogre::LiSPSMShadowCameraSetup |
setCameraLightDirectionThreshold(Degree angle) | Ogre::LiSPSMShadowCameraSetup |
setOptimalAdjustFactor(Real n) | Ogre::LiSPSMShadowCameraSetup | inlinevirtual
setUseAggressiveFocusRegion(bool aggressive) | Ogre::FocusedShadowCameraSetup | inline
setUseSimpleOptimalAdjust(bool s) | Ogre::LiSPSMShadowCameraSetup | inlinevirtual
~DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup | virtual
~FocusedShadowCameraSetup() | Ogre::FocusedShadowCameraSetup |
~LiSPSMShadowCameraSetup() | Ogre::LiSPSMShadowCameraSetup | virtual
~ShadowCameraSetup() | Ogre::ShadowCameraSetup | inlinevirtual