OGRE: OgreMatrix3.h File Reference

| OGRE 14.5 Object-Oriented Graphics Rendering Engine

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OgreMatrix3.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreVector.h"`

## Classes
class | Ogre::Matrix3
| A 3x3 matrix which can represent rotations around axes. More...

## Namespaces
namespace | Ogre

## Functions
Vector3 | Ogre::operator* (const Matrix3 &m, const Vector3 &v)
| Matrix * vector [3x3 * 3x1 = 3x1].